Secret Agent Clank
Introduction
For years, Clank was known as the brilliant, dry-witted backpack companion to the lombax hero Ratchet. However, in 2008, the dynamic duo’s smaller half finally took center stage in his own solo adventure, Secret Agent Clank. Developed by High Impact Games, this title shifted the spotlight to Clank’s alter-ego—a suave, high-tech spy persona that had previously appeared as a fictional television show within the main series. The game represents a unique departure for the franchise, trading in massive heavy artillery for sleek gadgets, stealth, and a heavy dose of noir-inspired charm. Whether you know it by its original title or its Spanish localization, Clank: Agente Secreto, this spin-off remains a fascinating chapter in the broader Ratchet & Clank mythos.
Story & Setting
The narrative of Secret Agent Clank kicks off with a shocking turn of events: Ratchet is arrested and imprisoned after being framed for the heist of the priceless Eye of Infinity diamond from the Boltaire Museum. Convinced of his friend's innocence, Clank dons his tuxedo and assumes his Secret Agent persona to investigate the crime from the outside. The story takes players across various exotic locales as Clank follows a trail of clues left by a mysterious villain. While Clank works the field, players also get glimpses of Ratchet’s life behind bars, where he must survive the wrath of several old enemies who are all too happy to see him incarcerated. The plot is filled with the series' signature wit and satirical take on spy movie tropes, effectively expanding the universe through the lens of a classic whodunit.
Gameplay
Unlike the standard "run-and-gun" gameplay the series is famous for, Secret Agent Clank focuses heavily on variety and specialized mechanics. As a secret agent, Clank utilizes stealth to navigate past guards and security lasers. His arsenal is comprised of ingenious spy gadgets rather than heavy weapons; players use the Tie-a-rang for ranged attacks, Cufflink Bombs for explosive distractions, and an Umbrella that doubles as a shield and a glider.
One of the most memorable aspects of the gameplay involves rhythm-based mini-games where Clank must time button presses to sneak past elaborate security systems in a choreographed dance. The game also features diverse playstyles through secondary characters. Players take control of Gadgetbots to solve environmental puzzles, and they step into the shoes of Captain Qwark as he tells tall tales of his own supposed heroics, leading to over-the-top boss fights. Even Ratchet participates via arena-style combat segments within the prison, ensuring that fans of the traditional combat still have plenty of action to enjoy.
This game was originally designed to showcase the power of Sony's handheld console before later being adapted for home consoles to reach a wider audience.
Legacy
Secret Agent Clank holds a significant place in the franchise history as one of the few entries not developed by Insomniac Games. High Impact Games, a studio formed by former Insomniac employees, took the reigns to explore a different side of the universe. While critics noted the differences in polish between the PSP original and the later PlayStation 2 port, the game was generally praised for its creative puzzles and the successful realization of the "Secret Agent" concept that had been a running joke in previous titles. It proved that Clank was a strong enough character to carry a solo title and paved the way for more experimental spin-offs in the years that followed.
Fun Facts
- The "Secret Agent Clank" persona first appeared in Ratchet & Clank: Up Your Arsenal as a fictional holovision show that Clank starred in.
- If you look closely during the museum heist, you can spot several Easter eggs referencing other Sony-published titles.
- The game features a high level of customization for Clank’s gadgets, allowing players to upgrade his spy gear in ways that mirror the weapon evolution in the mainline games.
- Despite being a spin-off, the game features the original voice cast, including David Kaye as the voice of Clank, ensuring the character's iconic personality remained intact.