Melfand Stories

Melfand Stories

Introduction

The 16-bit era of gaming was a golden age for side-scrolling beat 'em ups, yet many of the genre's most charming titles never officially made it to Western shores. One such hidden gem is Melfand Stories, known in Japan as メルファンドストーリーズ. Released in 1994, this title stands out in the crowded Super Famicom library by blending the visceral satisfaction of a brawler with a bright, whimsical fantasy aesthetic. While many games of the era leaned into gritty urban environments or dark sci-fi, Melfand Stories embraces a "cutesy" or kawaii art style that belies its solid mechanical depth and challenging gameplay.

Story & Setting

Set in a high-fantasy world that feels like a vibrant storybook come to life, the narrative follows a group of heroes on a quest to defend the peaceful kingdom of Melfand from an encroaching evil. The world is populated by classic fantasy archetypes—vicious goblins, massive dragons, and mystical entities—but they are all rendered with a distinctively soft, colorful pixel art style. The setting takes players through a variety of locales, from lush green forests and treacherous mountain passes to dark, trap-laden dungeons and grand castles. The narrative serves as a perfect backdrop for the action, providing a lighthearted yet driving motivation for the four protagonists to push forward against the monster hordes.

Gameplay

At its core, Melfand Stories is a side-scrolling action brawler that allows for solo play or two-player simultaneous cooperative action. What sets it apart is the variety offered by its four playable characters, each catering to a different playstyle:

  • El: The quintessential youthful hero, offering a balanced mix of speed and power with his sword play.
  • Corse: A brash and powerful swordsman who focuses on high damage and heavy hits.
  • Lemin: An elven mage who utilizes magical projectiles and powerful elemental spells, ideal for players who prefer a ranged approach.
  • Nora: A rogue who wields a whip, offering unique attack angles and great crowd-control capabilities.

Players navigate the stages by using a combination of weapon attacks and magic spells. Throughout the levels, items can be found to restore health or provide temporary boosts. A unique feature of the game is its branching path system; at certain points, players can choose different routes, which leads to different stages and bosses, significantly enhancing the game's replayability. The combat is fluid, requiring players to time their strikes and effectively manage their magic resources to overcome the increasingly difficult waves of enemies.

Platforms

This game was released on several platforms, the super famicom.

Legacy

Because Melfand Stories was never officially localized for North American or European markets, it remained an obscure title for many years, known primarily to import enthusiasts and collectors of Japanese Super Famicom cartridges. However, the rise of the retro gaming community and fan translations has brought the game back into the spotlight. It is now celebrated as one of the best "hidden gems" of the 16-bit era, praised for its beautiful sprite work and high production values. It is often compared favorably to Capcom’s fantasy brawlers like The King of Dragons or Sega's Golden Axe, but with a visual charm that is entirely its own.

Fun Facts

  • The game was developed and published by ASCII Corporation, a company perhaps better known for its publishing work and computer peripherals than its internal game development.
  • Unlike many arcade-to-home ports of the time, Melfand Stories was built from the ground up specifically for the Super Famicom hardware, which allowed for the colorful and detailed graphics that the console was famous for.
  • Despite the cute character designs, the game features some surprisingly large and intimidating boss sprites that fill a significant portion of the screen.
  • The branching path system was quite advanced for a console brawler of that time, encouraging players to complete the game multiple times to see all available content.

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