In "99 Tears," Bandai Namco leverages the concept of crying as a stress reliever, aiming to evoke tears from Nintendo DS players. The game is set in a city where the residents have lost the ability to cry. The narrative begins when the player, returning home from work, stumbles upon a store named "Source of Tears". Each day, players engage with one of 99 stories, pre-selected by the game based on a psychoanalytic assessment. The game adapts the story sequence based on player responses, optimizing the experience to induce crying.
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