Super Troll Islands

Super Troll Islands

Introduction

The 1990s were a wild time for pop culture toys, and few icons were as ubiquitous as those wild-haired, wide-eyed Troll dolls. While they started as wooden carvings in Denmark decades earlier, they eventually conquered the world’s toy aisles in a neon-colored explosion. It was only a matter of time before these vibrant, naked chaps made their way into the living rooms of gamers. Super Troll Islands, released for the Super Nintendo Entertainment System, attempted to turn the aesthetic of these collectible dolls into a unique arcade-style platforming experience. Rather than being just another generic run-and-jump title, it introduced a color-restoration mechanic that set it apart from its contemporaries, offering a gameplay loop that felt both fresh and satisfyingly systematic.

Story & Setting

The game takes place across a series of vibrant, floating islands that have been robbed of their joy and color. A mysterious, animated mist has descended upon the land, turning the once-vivid landscapes into dull, gray voids. Players take control of a group of Trolls who are tasked with traversing these islands to dispel the fog and bring back the brilliance that defines their world. The setting is whimsical and surreal, featuring everything from lush forests and tropical beaches to bizarre mechanical structures, all waiting to be rediscovered beneath the shroud of the magical mist. The narrative is light, serving primarily to drive the player through increasingly complex levels as they work to restore the Trolls' homeland to its former glory.

Gameplay

At its core, Super Troll Islands is an arcade platformer, but its central mechanic revolves around exploration and "painting" the world. Each scrolling level begins completely covered in a thick, animated mist that obscures the background. To clear this mist, players must navigate their Troll around large rectangular sections of the environment. By running across platforms and climbing ladders in the correct order to complete a perimeter around a specific area, players trigger a "clearing" effect.

Once a rectangle is completed, the mist within that area vanishes, revealing a brightly-colored, detailed background. This loop is the heart of the game. It is not just about reaching the end of a level; it is about systematically reclaiming the environment piece by piece. Of course, this isn't a peaceful walk in the park. The levels are filled with the usual platforming enemies and hazards that patrol the platforms. To aid them, Trolls can collect various pickups and power-ups scattered throughout the islands. There are multiple playable Trolls to choose from, providing a bit of variety as players jump, climb, and loop their way through the mist-shrouded stages.

Platforms

This game was released on the Super Nintendo Entertainment System across both North American and European territories.

  • SUPER NINTENDO ENTERTAINMENT SYSTEM: PAL, NTSC-U

Legacy

While Super Troll Islands never reached the heights of legendary platformers like Mario or Sonic, it remains a curious and fondly remembered artifact of the licensed gaming boom of the early 90s. It is often cited by retro enthusiasts for its unique territory-claiming mechanic, which felt like a creative blend of traditional platforming and classic games like Qix. The visual style was praised for capturing the neon-drenched aesthetic of the 90s Troll doll craze. Today, it stands as a nostalgic piece for those who grew up in the 16-bit era, representing a time when developers were willing to experiment with unusual mechanics even for licensed properties. It is a testament to how even the simplest toy license could be transformed into a competent and visually distinct video game.

Fun Facts

  • Despite the massive popularity of Troll dolls in the 1990s, this was one of the few high-profile console games dedicated solely to the brand during its peak.
  • There are no alternative names for this title; it was released as Super Troll Islands across all regions, maintaining a consistent brand identity.
  • The mist-clearing mechanic was technically impressive for the time, as it required the SNES hardware to handle dynamic layer changes and reveal detailed background art in chunks.
  • The game features a variety of different Trolls, allowing players to pick their favorite hair color, though the core gameplay mechanics remain consistent between them.
  • It remains a popular title for collectors of "oddity" platformers due to its unique progression system compared to standard linear stages.

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