Hurricanes

Hurricanes

Introduction

When most gamers think of a football-themed title from the early 1990s, their minds immediately drift toward simulation classics like FIFA or Sensible Soccer. However, Hurricanes takes a radically different approach. Based on the animated series of the same name, this title eschews the traditional pitch-based gameplay in favor of a vibrant, action-packed platforming adventure. Instead of competing for trophies in a league, players find themselves using their athletic prowess to navigate treacherous environments, proving that a football can be just as effective a weapon as a sword or a blaster in the right hands.

Story & Setting

The narrative of Hurricanes follows a group of elite footballers who find themselves far from the comforts of a standard stadium. Players are thrust into a rollercoaster journey across a variety of bizarre and dangerous locales. The adventure spans eerie mining towns, terrifyingly dense forests, and jungles infested with hostile creatures. The ultimate goal is to reach the stadium, but the path is blocked by a series of supernatural and environmental obstacles. The world is a strange mix of sporting culture and high-stakes fantasy, where the "beautiful game" becomes a means of survival against the odds.

Gameplay

At its core, Hurricanes is a side-scrolling platformer that relies heavily on its unique projectile mechanic: the football. Unlike other heroes who jump on heads or shoot lasers, the protagonist uses their ball to dispatch enemies and interact with the environment. The physics of the ball add a layer of depth to the combat, requiring players to aim their kicks carefully to hit flying enemies or trigger distant switches.

In the Sega Game Gear version, players specifically step into the shoes of the American player, Cal. The objective in this handheld iteration is focused on exploration and collection; players must gather a specific number of items scattered throughout the level to unlock the exit. The exit is easily identifiable by a flag bearing the iconic Hurricanes logo. Across its 12 challenging stages, players will travel through varied environments including an ancient Incan temple, snowy mountains, and even the team's own locker room. Each level demands precise jumps and clever use of the football to bypass traps and defeat the diverse cast of enemies standing in Cal's way.

Platforms

This title was released on several platforms, including the Sega Game Gear, Sega Mega Drive/Genesis, and the Super Nintendo Entertainment System.

Legacy

Hurricanes stands as a fascinating relic of the 1990s licensed-game era. Published by U.S. Gold and developed by Arc Development (with Probe Entertainment handling the 16-bit versions), it represents a time when television networks and game publishers were eager to turn every Saturday morning cartoon into an interactive experience. While it didn't redefine the platforming genre, it is remembered fondly by fans of the show and those who enjoyed the novelty of its sports-based combat mechanics. It remains a cult favorite for collectors of 90s licensed titles, particularly for its colorful graphics and the surprisingly competent implementation of its "football-as-a-weapon" gimmick.

Fun Facts

  • The game is based on the Hurricanes cartoon series, which was produced by Saban Entertainment and DIC Entertainment, focusing on a globetrotting football team.
  • While the 16-bit versions (SNES and Mega Drive) share many similarities, the Game Gear version is a distinct experience with its own level progression and item-collection focus.
  • Despite being a game about a football team, there are no actual football matches to be played within the main game modes.
  • The character Cal, the star of the Game Gear version, was voiced by Andrew Lawrence in the animated series.

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